This Online ZBrush Workshop - 2019 - was broadcasted in January - February
Class started on the second week of January 2019 and was streamlined LIVE weekly every Tuesdays, up until early February 2019
The workshop lasted for 6 weeks.
Any question send me an email here: firstname.lastname@example.org
Week 1 - Anatomy part 1 & Live Demo sculpting Primary forms
Week 2 - Anatomy part 2 & Live Demo sculpting secondary forms
Week 3 - Marvelous Designer - Posing your character
Week 4 - UV Unwrapping & Substance Painter
Week 5 - Texturing XYZ/ Skin texturing /shading process for PBR workflow
Week 6 - Marmoset VS Arnold renderer & lighting/rendering
In this course you’ll learn:
The main theme behind the workshop will be how anatomy fundamentals can be used in the stylisation for games, animation, caricature for illustration and 3D Printing. Likeness will be the focus.
Anatomy - analyzing and breaking down your reference (relationship between muscles and bones)
Sculpting Digitally using ZBrush - primary /secondary and tertiary forms
Retopologizing using Dynamesh, ZRemesher and Maya Quad draw tool
Unwrapping using UVMaster, Maya Bonus tools
Texturing tertiary details using custom Alphas, Polypaint and Photoshop
Baking Maps for PBR
Rendering, lighting and shading in Arnold
3 assignments in total will be given
A closed Facebook group has been created and will serve as a platform to get feedback on your work on your weekly assignment.
A discord Channel will be used to give live feedback.
I will be going over all aspects of my Pre-production and Production process.
More of my work can be seen here:
My name is Pierre, I’m a digital sculptor, specialized in high and low-poly modeling and texturing. I work on a freelance basis on various undisclosed NDA projects for Game and Animation companies worldwide as well as 3D Printing.
I also teach part time at HE Level (Higher education) for the University of South Wales in the UK on both BA and MA Game courses.
Any questions please contact me directly at <email@example.com>
- Why should I sign up for this?
- If you want to accurately interpret concept art into 3D form
- If you already have basic knowledge of ZBrush but want to push yourself to sculpt accurately and creatively
- If you have trouble thinking of your own concepts
- What mistakes will I learn to avoid?
- Sculpting details too early in the process makes your work appear amateur
- Not using proper anatomy reference that can lead to unrealistic final product
PERSONALISED EXPERT FEEDBACK AND LIVE Q&A
LEARN AT ANY LEVEL, ANYWHERE
Are they any discount if I'm a student already in full time education?
Yes, you are eligible for a 10% discount on the full price*
*Proof of enrolment will need to be sent out to get the 10% discount code
SOFTWARE REQUIREMENTS :
You will need the following software:
Pixologic ZBrush ( All versions except ZBrush Core)
Autodesk Maya 2018
Substance Painter 2018
Marmoset Toolbag 3
Arnold 5 renderer
Marvelous Designer 8
Frequently Asked Questions
-Can you pay using Paypal instead of Gumroad?
Yes, you can, if you don't have a credit /debit card to pay and intend to do a bank transfer via paypal or else, to arrange it contact me at via email at <firstname.lastname@example.org>
-When does the course start and finish?
The course starts on Course Starts Tuesday 8th of January at 9.00 PM (Greenwich London GMT ) 2019 and finishes on Tuesday 12th of February, It is a completely self-paced online course - you decide when you want to watch the videos if you can't attend the live sessions.
-How long do you have access to the course content and videos?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
- What level is this course aimed at?
Beginners to intermediate (and more advanced level techniques will be taught as well)
When will the first class session take place?
Course Starts Tuesday 8th of January at 9.00 PM Greenwich London GMT
How long are the live sessions?
The live sessions are two hours long.
When do you get the downloads up?
We get all the downloads of the live sessions here on gumroad and links will be posted via Discord and the Facebook group.
How do I talk to the teacher?
You can talk freely during the class and also via the Facebook group and private forum.
Can I join the online course if it has already started?
Yes you can join at any time by email or discord /Messenger and catch up by downloading and watching the classes which have already been live.
Are there demonstrations or lectures?
Yes its a mixture of both . All classes will be live and recorded as well. All downloads will be available to you via google drive.
Here are some past students feedback:
"I was looking for this kind of course for a very long time because doing stylized characters is one thing but doing them with such naturalism as Pierre is whole different story.
I’m always trying to be up to date with the newest tutorials out there and buying this one as a gift for myself was probably the best thing I could do! My intimidation and slow lingering creation changed into much faster and balder approach. Completing the weekly assignments with the great help of Pierre and his tips gave me more than I ever wished to achieve over so short period of time! In two months after this course I did much more and much better works than during the whole year before! There are tips about every aspect you should to know to create stunning characters with lots of stylized feel on them."
Lenart Aleksandra, Warsaw.Poland
Aleksandra work can be seen here: https://www.artstation.com/c4ri
"This course was everything I wanted it to be. Pierre's understanding of anatomy and software took me up a level. He is a dedicated and thoughtful instructor.The course was well organized and very interactive. I feel like this was the missing piece to truly being able to understand and craft sculpts in ZBrush."
Jake Kemper, Florida.USA
"These 10 weeks were exactly what I needed to push my work and abilities even further! The assignments were challenging but way fun and the amount of information and resources we got for such a short period of time was way more than I was expecting. I highly recommend it to anyone who's interested!"
Milton Fernandes , Lisbon. Portugal
Milton work from he workshop can be seen here: