Blocking out an Owl in ZBrush, and Unwrapping it ready for Substance Painter and PBR texturing in Substance Painter and rendering in Iray.
This first part shows step by step the entire Modelling of an Owl starting from a cylinder with sculptris pro In ZBrush
I will be unwrapping the mesh in ZBrush with UVmaster ready for the Texturing in Substance Painter
The second part of this tutorial shows step by step the entire Texturing of the barn owl
Mainly focusing on the head part using Substance Painter.
You will get:
- Real time videos with audio (Duration of more than 5 hours) about 15 GB in HD
- Reference material
This is a great and cheap way to see me breaking down photo reference material, for whoever wants to get insight of how I tackle mains shapes down to minor shapes.
Video with Audio in real time + My custom Wood Smart material for Substance Painter